Experiential education is all the rage.

No longer confined to internships or study abroad, it now includes service learning opportunities, freshman research experiences, and, most ambitiously, project-based learning at all levels of the curriculum.

A growing number of campuses have created special “maker spaces” for innovative projects. UCLA’s Institute for Digital Research and Education has its “Technology Sandbox,” a computing facility where innovators can work collaboratively on projects involving computer modeling, GIS, web authoring, web programming, graphics, animation, image processing, compression and archiving. Columbia University’s Butler Library has created a Digital Humanities Center, where faculty and students can incorporate computer-based textual, bibliographic, image, and video information into their research and teaching. The University of Michigan has instituted the Digital Innovation Greenhouse, the Learning, Education, and Design (LED) Lab, and the Digital Education and Innovation Lab.

Sourced through Scoop.it from: www.insidehighered.com

See on Scoop.itMakerspaces, libraries and education


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