Guidelines and instructions are not the enemy of makerspaces.  Working through guided projects can help students to develop the skills that they need to further explore creatively.  It’s true that some students can just figure it out, but most need that gentle push to get them started.  While things like LEGOs and K’nex are intuitive, many other activities are not.  If you just sat me down in front of an Arduino with no guidance, I wouldn’t have a clue what to do.  But after following some example projects, I can start to feel more comfortable with branching out on my own.

The problem comes when all we ever do are guided projects.  Sylvia Martinez and Gary Stager warn against the “20 identical birdhouses” style class projects, where there is zero creativity involved.  It’s very easy to fall into the trap of focusing too much on standards, rubrics and guided projects and zapping all the fun and creativity out, turning a makerspace into nothing more than another classroom.  It’s tempting for many educators to just print out a list of instructions, sit students down in front of a “maker kit” and check their e-mail while students work through the steps one by one.  This is obviously not what we want in our makerspaces.

Sourced through Scoop.it from: renovatedlearning.com

See on Scoop.itMakerspaces, libraries and education


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