ARticular  is an exploration into the use of game design and augmented reality in creating interactive experiences for museum visitors. In this practice-led research project, the creative work undertaken focuses on the creation of a design concept of an augmented reality puzzle game, envisioned to be installed in a children’s discovery centre at the museum, and designed to facilitate creative engagement and social interactions among its visitors. This practice-led thesis is comprised of 50 per cent creative work supported by a 50 per cent written exegesis. The creative outcome of this research is presented in the form of a game concept, attached in a separate document.
The written exegesis presented herein contextualises this work in relevant literature, rationalises the methodological approach, and describes the experiences and challenges that were encountered in the creative process.

Sourced through Scoop.it from: www.academia.edu

See on Scoop.itAugmented, Alternate and Virtual Realities in Higher Education


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