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Virtual reality (VR) is equally as infamous for being incredibly difficult to get right as it is famous for its fantastic prospects. Moreover, it is a concept commonly associated with video games and science fiction, so why are we talking about it in the context of eLearning?

Sourced through Scoop.it from: elearningindustry.com

See on Scoop.itAugmented, Alternate and Virtual Realities in Higher Education

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