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How a clunky Swedish computer game is teaching
millions of children to master the digital world.

Since its release seven years ago, Minecraft has become a global sensation, captivating a generation of children. There are over 100 million registered players, and it’s now the third-best-­selling video game in history, after Tetris and Wii Sports. In 2014, Microsoft bought Minecraft — and Mojang, the Swedish game studio behind it — for $2.5 billion.

 There have been blockbuster games before, of course. But as Jordan’s experience suggests — and as parents peering over their children’s shoulders sense — Minecraft is a different sort of phenomenon.

Sourced through Scoop.it from: www.nytimes.com

See on Scoop.itAugmented, Alternate and Virtual Realities in Higher Education

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